CES 2011: Why Marvel vs. Capcom 3 Caters To All Gamers
I’ll be honest, I’m not the biggest fighting game fan out there but other writers here are. The last fighting game I really tried to get into was BlazBlue: Calamity Trigger which had it’s own one button mode to unleash your specials. So when I heard that Marvel vs. Capcom 3 would be including a simple mode, it really interested me. The main problem I’ve had in fighting games is getting my attack “out there.” I could never really get into the strategy of movement and timing just because nothing came out. PR Lead Jason Allen has sold me on simple mode. They’ve really tried to balance simple mode versus normal mode by locking out the amount of attacks simple mode has. For example if a character had 20 or more moves, they’d be significantly cut down, which in execution worked well after watching a few matches between one casual and hardcore player.
Not only did I ask about the game, but when asked about how important the community surrounding MVC3 I was amazed how Community Specialist (Snow) on the Capcom-Unity blog reads and relays feedback constantly whether it be hate or praise. They really do read almost everything on their community site and would probably make you think next time you post.
Marvel vs. Capcom 3 hits retail Feb. 15 next month for 360 and PS3.