inFamous 2 Gets User-Created Levels

Sucker Punch reveals what was their secret project the past two years – sequel to PS3-exclusive franchise gets user-created content; beta in April.

Yesterday the Internet was buzzing when Sucker Punch announced on their Facebook and Twitter profiles that they were going to reveal a secret project they have been working on the past two years.  Some speculated it to be a brand new IP, the long-awaited Sly 4 announcement, or perhaps their first project for the NGP.  What a lot of us tended to overlook was the fact that they are currently working on inFamous 2, and with the game quickly approaching its June release date, we don’t know all that much about it.

Sucker Punch announced that inFamous 2 will support user-created content in their open world title.  Taking a page out of LittleBigPlanet, inFamous 2‘s user generated content will not just be small projects – like creating a new outfit for Cole, or creating unique little artifacts to place in the world.  User content will consist of full scale missions that players can create using all the environments and character in the game.  Essentially this gives the game an infinite number of missions to play, with thanks going to the community.

Chris Zimmerman, the Development Director at Sucker Punch, had this to say on the PlayStation.Blog

There really aren’t a lot of limits to the sorts of missions you can build. Sure, you can build the sort of missions that will ship on the inFAMOUS 2 disk. Mission creators have access to the same set of characters, creatures and props—so if you want to set a pack of Hive Lords rumbling after Cole through the streets of New Marais, you can do it. If you want to have Cole and Zeke face off against Nix and Kuo, you can do it.

If you want to bend the rules of inFAMOUS 2 to create new kinds of missions, you can do that too. Wish I2 had pure stealth missions? No problem, you can create stealth missions. Looking for more of a challenge? Try taking away some of Cole’s powers—see how the player does facing a platoon of Militia wielding only his Amp. Or add an old-school platforming challenge, or a race, or… I could go on all day.

It’s pretty easy to do missions that are more like mini-games, too. Skeet shooting? No problem. Disc golf? Assuming you’re happy tossing around cars instead of Frisbees, sure. How about a mission where Zeke just tells you bad jokes until you shoot him? Um, yeah, you can do that, too.

Building missions is only half the story, of course—we make it super easy to upload your missions to the network, so other players can see your cool new missions.

User-generated missions show up in the world just like regular missions. When you walk up to them, you see the PSN tag of the mission creator, plus extra information like the mission’s current rating. And back at Sucker Punch headquarters, we’ll be watching—missions that get high scores will get promoted to the Sucker Punch Featured Missions list, and those missions will end up just about everyone’s copy of New Marais.

This sounds like quite an interesting concept.  While we have seen this idea in LittleBigPlanet, we are curious to see how well this does for a sandbox game like this.  Who knows, if the reception is high maybe we will see developers like Rockstar North add this type of feature in future Grand Theft Auto titles.  Until then, we will rely on Sucker Punch and inFamous 2 to take user generated content to a whole new level.  Remember when the Xbox 360 was approaching launch they promised user generated content for games like Tony Hawk?  Well, fast forward a few years and we are now beginning to see user generated content to become a reality.  Check out this video showcasing inFamous 2‘s newest feature:

inFamous 2 ships for the PlayStation 3 on June 7 in North America.  Sucker Punch is offering the game in two different compilations – the standard standalone release for $59.99 and a Hero edition for $99.99 which comes included with a super voucher (similar to that of Killzone 3‘s Helghast Edition came with), a replica sling pack that Cole wears in-game, a comic book, and a Cole statute figurine.

For more information on inFamous 2, check out the official website at Sucker Punch.

What are your thoughts on user generated content for inFamous 2?

Source: PlayStation.Blog

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